- Are graphic novels appropriate for adolescent classroom literature?
- Why teach Bone in the classroom?
- What interests the struggling male reader?
These questions and others are answered in the following teaching resource:
Teaching Bone/or other graphic novels in the Classroom
Discussion Questions for SED 611:
1) How can the Bone series be parallelled with other more traditional literature works in the classroom?
2) What aspects of the series appeal to the struggling male adolescent reader?
3) What adolescent struggles/milestones are portrayed throughout the series? (Who originally claimed the series as adolescent literature?)
4) How is humor used? Is there a place for humor in renown literature?
5) Reading the series through a gender lens, describe how the male reader identity might be constructed.
Classroom activity: Parallel with Gulliver's Travel by Jonathan Swift
Each student complete a Venn diagram of the similarities and differences between Bone and Gulliver's Travel. Once this is completed partners discuss their ideas and then a whole class discussion and large poster paper is completed with all the ideas.
To assist with differentiated instruction for the classroom using the "Bone out of Boneville" series, or for all students to begin to try and write in a graphic novel format the following website allows the individual to write a series for "Bone out of Boneville". I found this fasinating to try personally and more challenging than I first considered. Have the students try making a comic strip.
Discussions: How is Bone out of Boneville like or different from other graphic novels?
Journal: Have students journal about the experience of reading a graphic novel when they have finished their work.
www.scholastic.com/comic_maker.htm
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ReplyDeleteNancy,
ReplyDeleteI think it’s amazing that Smith started creating his graphic novel characters at the early age of 5. It seems like he was able to realize his childhood dreams, which is awesome because not every kid who says they want to grow up and draw someday, gets the chance to. Also, for a unit plan last semester I focused on Maus: A Survivor’s Tale, which we will be reading later on in the semester. I created some great activities around the novel that I don't think would have necessarily fit if I was using a traditional paperback. It was a great experience and I think a valuable one because the genre is very popular among adolescents, which is who I am going to be serving in the future. In terms of your question about whether or not graphic novels should be used in the classroom, there is so much literature that advocates for its use. For example, I read an article for my Methods class about two teachers that took their students’ interest in anime and manga and created lessons around them. The students loved it, and the teachers learned that their previous stereotype against using graphics in the classroom was ill founded. In the end, it was beneficial for both the student and the teacher, and I hope that I’ll be able to use them in my future career as a teacher as well.
When the idea of using a graphic novel as an instructional tool came up in one of my other classes, I will admit that I was not as open to it as I am coming to be now. I thought that it would be watering down the curriculum to use a picture-based text with older students because it would deprive them of much-needed reading exercise, and I think that's what many teachers who don't use this type of literature in their classrooms are thinking.
ReplyDeleteHowever, after reading a few articles on this topic and flipping through some of the graphic novels that my tutee last semester liked, I realized that this is a really great way to engage students in deeper thinking about a story without bombarding them with text. Not only that, but it can be supplemented with shorter traditional texts so that it is still being balanced with reading practice--just in a less daunting way. It was so great to see my tutee pick up subtle ideas from the text that he wasn't getting from regular books--it definitely helped him to think more deeply about character relationships, feelings and events when he could actually see the facial expressions, settings and scenarios on the page along with the dialogue.
I am more open to the idea of using these in my own classroom now, especially in a group with which I might be having trouble generating interest.
We will talk more about graphic novels, in terms of them being multilayered, complex texts, in this class. I think many first responses to picture books or comics for adolescent readers is a simplistic approach. However, I would argue that these texts are a highly complex. Like any other text, they garner great potential for fostering and sustaining the critical thinking and engagement many of our youth come to the classroom with. And, these texts are also highly interactive.
ReplyDeleteI think using graphic novels provides another medium for readers who need more than just a linear structure.
For some conversation about this, check out Steve Johnson's book, Everything Bad is Good For Us: How Popular Culture Is Actually Making Us Smarter. And, read his blog: http://www.stevenberlinjohnson.com/
I learned a lot from your blogsite! Graphic novels can engage students who are "reluctant" readers of written text. I think that the intersection of visual art and the written word can open students up to the subtle choices of inclusion, exclusion, point of view, tone, imagery, symbolism...I used to think that graphic novels were "watered down," but after reading Persepolis and the Maus books,I can see that the images are integral to the impact of the books. A teacher at JD (Matt Phillips) is doing a mini-unit on film techniques as a way of introducing students to the choices artists make in creating mood, tone, theme. As many adolescents are more open to graphic images than to words, analyzing how words and images work together to reinforce and comment on each other could be another way of getting students to attend to the details of a text and appreciate their role in creating meaning. I wonder if the BONE series could be used as part of a unit on the hero's quest? I haven't had a chance to more than pursue these books yet. Do you feel they would be too juvenile for high school students or do they appeal to all ages?
ReplyDelete